Weeks 1&2: Modelling techniques in Maya
Week 1 A new module has started after a long break. This module is all about modelling techniques for creating 3D assets for film and games. We started off this week's class with fun quiz on modeling. Then the lecturer started explaining about the importance of reference and using them to create models or any aspect of art creation for that matter. We also had a fun exercise where we were made to draw a fish on a piece of paper without looking at any images and quite frankly my drawing turned down not so satisfactory as it was quite basic while lacking a lot of details which could have been better if there was a reference image to look at and draw. For this purpose, our lecture recommended an app called PureRef which was wheelable to download online for free and with quite helpful and collecting images by simply just clicking and dragging and dropping them onto the screen of the app. What are N-Gons, Tris and Quads? N-gons or faces with more than four edges or vertices. They can...